Thursday, 11 September, 2025г.
russian english deutsch french spanish portuguese czech greek georgian chinese japanese korean indonesian turkish thai uzbek

пример: покупка автомобиля в Запорожье

 

Mapping for Quake: TrenchBroom 2.0 - Entities Part 2

Mapping for Quake: TrenchBroom 2.0 - Entities Part 2У вашего броузера проблема в совместимости с HTML5
Mapping for Quake: TrenchBroom 2.0 - Episode 12 - Entities Part 2 PLEASE NOTE: TrenchBroom has an excellent manual. You can find it under the “Help” menu. Mapping for Quake on Discord https://discordapp.com/invite/j5xh8QT If you haven’t watched the other episodes in this series here’s the playlist: https://www.youtube.com/playlist?list=PLgDKRPte5Y0AZ_K_PZbWbgBAEt5xf74aE Using a entity packed sample mini-level, this episode starts with an alternative way to trigger enemies. We also cover the following entities: path_corner, func_button, func_door_secret and trigger_secret. Highlights: 1:15 First Playthrough 3:29 Second Playthrough with comments 6:24 Set target on weapon entity 7:33 path_corner 9:17 func_button 11:17 func_door_secret 13:02 trigger_secret
Мой аккаунт