Unity3D: Active Ragdoll Tutorial Project | How to Balance Upright (Subtitles Available!)
У вашего броузера проблема в совместимости с HTML5
What's up everyone here's a template project for those interested in physics controlled characters. It includes an active ragdoll built using configurable joints. The ragdoll is controllable via wasd to move, qe to rotate and left shift + mouse to aim. The balance system is based a ground detection mechanic designed to keep the player upright as long as either leg is on the ground. The ragdoll targets animations from a static animated model, using the method in our previous tutorial:
https://medium.com/640-lab-tutorial-library/unity3d-targeting-animations-using-configurable-joints-2867c53eb06e
Create your animations by rotating the arms and legs on the static model its easy & fun!
Playable Demo: https://simmer.io/@ssjRose/ragdoll-balance-project