Active ragdoll in Unity, Hit Reaction, Balance On a Rough Surface, Obstacle Detection
У вашего броузера проблема в совместимости с HTML5
In this video, I wanted to show how the character reacts to the surface, and tries to keep the balance. if there are small obstacles in front of the character (bumps, stairs, steps), the character will step over it. The reaction to dynamic colliders is also shown. Sometimes Slo-Mo was included to better consider the character's behavior. Thank you for watching!