This video demonstrates how to create the playzone or 'circle' from games such as Player Unknown's Battlegrounds, Fortnite and ARK: Survival of the Fittest, and as requested by rj on Discord. Topics covered: Material graphs, material instances, fresnel shading, panners, world position, camera position, blueprint scripting, getting and setting variables, animation timelines.
Blueprint Tutorial starts at 17:25
Follow-up Video: https://youtu.be/wzJY8fA8ChQ
NOTES:
- If you're using a different mesh for the dome, remember to set it's collision in Static Mesh settings.
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