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iClone 6 Tutorial - Physics Constraint Basics

iClone 6 Tutorial - Physics Constraint BasicsУ вашего броузера проблема в совместимости с HTML5
Try out the new iClone 6 for FREE: http://www.reallusion.com/iclone/iclone_trial.aspx Know more:http://www.reallusion.com/iclone/14-ic6_preorder/index.html iClone 6 incorporates Nvidia's PhysX physics engine for improved physics performance, and one cool tool that's included in this system is the ability to use constraints to manipulate all sorts of physics reactions. This tutorial will guide you through what exactly physics constraints are, some basic usage scenarios, as well as a simple look at parent/target interactions. 0:59 Applying a Basic Hinge Constraint 5:07 Constraint Limits 9:30 Creating a Swinging Tube 14:14 Constraint Targets 20:37 Attaching a SoftCloth Rope
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