Cinema 4d to VVVV using COLLADA: exporting 3d models, textures, animations & control in real-time
У вашего броузера проблема в совместимости с HTML5
Tutorial takeover by evvvvil: The complete workflow tutorial for preparing 3d models in Cinema 4d to export in COLLADA format for real-time control using VVVV. Export 3d models with textures (picture textures, cinema 4d generated materials and bodypaint 3d) and also animations: including how to bake dynamics and bake mograph animations using expresso. Also you will learn how to import and control your models and animations in VVVV with example patch explained. evvvvil
00:00:00 Introduction & example
00:01:26 Basic models & textures
00:03:39 Project units & scale
00:05:09 Introducing Pedro 2.0
00:06:43 VVVV patch to import COLLADA
00:12:13 Flattening models
00:14:09 More complicated models
00:18:35 Flattening more complicated models
00:20:11 COLLADA keeps centre point
00:22:34 Exporting models at the correct scale
00:26:07 Preparing models: summary
00:31:40 Adding more controls in VVVV
00:34:46 Using materials created in Cinema 4d
00:40:33 Baking textures
00:46:44 Using bodypaint
00:53:21 Polygon selection textures
00:58:27 Animated models export limitations
00:59:27 Exporting dynamics animations
01:01:52 Exporting more complex dynamics
01:05:50 Controlling animation playback in VVVV
01:07:39 Exporting animations generated by mograph effectors, baking mograph animations
01:20:42 A word on bones and skinning
Thank you for watching. evvvvil
Further information on bones & skinning, check out tekcor animatedcharacter contribution:
google "animatedcharacter vvvv" it's the animatedcharacter (assetDB) result
Thank to Mike for the "russian trick", here is the original tutorial in russian:
http://www.youtube.com/watch?v=1KZVQaPfOd4