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10 things Hi Rez Studios Learned About eSports with SMITE

10 things Hi Rez Studios Learned About eSports with SMITEУ вашего броузера проблема в совместимости с HTML5
This 2016 GDC Europe talk from Hi-Rez Studios' Todd Harris explains how the company used video content marketing and eSports infrastructure to help grow SMITE to over 20 million players. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Check out our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference Visit our site: http://ubm.io/2ctNvqZ
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