[Update 27 0.811.0] Call To Arms (Обзор обновления от 14 марта 2016 года)
У вашего броузера проблема в совместимости с HTML5
Полный список приведён далее:
• Added FMTV
• Added FMTV ammo truck
• Added Ural
• Added Ural ammo truck
• Added medic ability
• Added new trees
• Added new buildings
• Added several new objects
• Added new map 8v8 Train Station
• Added new FX to enhance performance
• Added new high quality sounds
• Added new loading theme
• Added new sun/moon
• Added new light scattering effect
• Added new dirt lense effect
• Added new environment sounds to environment settings and maps
• Added support for further shader cache automatic rebuid possibility
• Added compass icon for gun position
• Added server messsage above session settings
• Added crew efficiency to crew_view
• Added speed text to vehicle view
• Added increasing CP
• Added Alt + V cycle through 'showVolumes' and 'showVolumesNames'
• Added an icon to the user profile if a steam controller was detected
• Added 3ds max plug-ins: 2016 version
• Added extra header buttons support in eTabPanel
• Added "Refresh" button to ...
• Added camera position in zoom mode
• Added 3 sound parameters to the weather environment
• Added crew view in 3rd person
• Added LAN session list page
• Added icon indicators for mods / desync in session list
• Added back icon to windows with breadcrumbs
• Added new load game screen in main menu
• Added close icon to windows that can be closed main page web browser
• Added savegame delete
• Added scrollbar for teams in session screen
• Added lobby lookup and autojoin
• Added weapon section with 1-8 for vehicles
• Added new gui for select skirmish mode in singleplayer menu
• Added confirmation dialog support for breadcrumbs
• Added new in-game menu. feature #96.
• Added account for real reflection flag on water meshes in visible scene when checking the need to build the reflection
• Added basic party functionality
• Changed SCAR from Mk16 to Mk17
• Changed Veterancy level 1 to require 1 XP instead of 2 XP
• Changed bot will spawn their wave from one of the matching (order!) spawn points
• Changed ESC key reset input line focus
• Removed save replay button until replay related pages implemented
• Reworked Evacuation balance
• Reworked Last Man Standing balance
• Reworked Rifle Team now Insurgents
• Reworked Defense Squad and Mercenaries Squad to carry better weapons
• Reworked weapon damage to reflect muzzle speed and calibre
• Reworked weapon damage curve to enhance gameplay
• Reworked SSAO to achieve shorter render times and reducing sampling artifacts
• Fixed text clipping in list header
• Fixed several small interface issues
• Fixed several object issues
• Fixed session editor not visible/not updated when joining/returning to session
• Fixed AI is ignoring custom unit settings in multiplayer
• Fixed 'fill' zoom mode in picture dialog
• Fixed don't resupply items/ammo that do not exist
• Fixed search box has no function in session chat
• Fixed crash in tow aim calculation
• Fixed OOS with kill_neutral icon