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Unreal Studio & Datasmith: 3ds Max 2018/ V-Ray to Unreal Engine 4.19 Workflow Made Easy for Arch viz

Unreal Studio & Datasmith: 3ds Max 2018/ V-Ray to Unreal Engine 4.19 Workflow Made Easy for Arch vizУ вашего броузера проблема в совместимости с HTML5
Unreal Studio & Datasmith Tutorial: 3ds Max / V-Ray to Unreal Engine Workflow Made Easy for Arch Viz http://www.learnArchViz.com Unreal Engine Tutorial: This is a first look at the Datasmith workflow for Autodesk 3ds Max to Unreal Engine 4 for virtual reality. Datasmith can successfully import materials from chaos group V-Ray, Corona, and other render engines. It can also import various different cad formats. In this video I demonstrate how to get started, including showing how quick and easy it is to be up and running with a Corona renderings exported straight out of 3ds Max. It is up and running in a matter of seconds in Unreal Engine, thanks to the new tools that come with Unreal Studio, mostly Datasmith. Unreal Studio is currently available for open Beta. It can be downloaded for free, as I show in the video. It comes with other tools as well, including a tool for importing Substance Designer materials directly into UE4. If you work in arch viz or architecture, and you have been wanting to venture into VR, Epic games just hooked you up big time. The process just got so much easier. Here are the key features that I have found to be huge time savers: -Vray materials / Corona Materials, etc. translate directly into UE4 materials -Vray lights also translate -Pivots and Scaling now work correctly without any additional steps. It doesn't matter where things are exported from in world space, and the scale is automatically adjusted on import. Just these few simple things have sped up my workflow enormously. Software Used: 3ds Max 2018 Vray 3.6 Corona Unreal Engine 4 Unreal Engine 4.19 preview 6 Datasmith
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