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Unite 2016 - One Year In: My Experience Publishing on the Unity Asset Store

Unite 2016 - One Year In: My Experience Publishing on the Unity Asset StoreУ вашего броузера проблема в совместимости с HTML5
Andrew Slater (S.F. Bay Studios, Inc.) shares lessons he's learned over the past year selling high quality 3D models ("Infinity PBR" - http://www.InfinityPBR.com) on the Unity Asset Store, including some tips and tricks to help navigate the world of Asset Store Publishing.
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