У вашего броузера проблема в совместимости с HTML5
Hi, this is a basic workflow of sculpting 3D with Blender. It isn't a tutorial to create sweet bignè!
Remenber to:
- Set Display and Shading (Matcap with Ambient Occlusion)
- Use modifier Multiresolution (For more control over the mesh)
- Sculpt with appropriate sculpt brush (I like F SculptDraw, F Crease and F Smooth)
Follow me online here:
Twitter: https://twitter.com/ClaudioNaviglio
Facebook: https://www.facebook.com/Naviglio3Dartist/
Music:
"Jazz Comedy" by https://www.bensound.com