Thursday, 11 September, 2025г.
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Skyrim Mods - Call Armies II V.1 Dremora - PS4

Skyrim Mods - Call Armies II V.1 Dremora - PS4У вашего броузера проблема в совместимости с HTML5
Description From The Creator. Please make sure to update call armies 1 and 3 as well to see the chest in the proper location ________________ Hello friends, welcome to the second version of my mod "Call armies" i had to make this as a separate version for a simple reason, saving on the original file was taking about 1 minute so i had to leave it alone, it's probably due to the amount of new actors and magic effects it had. This doesn't mean however that i will not be modifying the original mod any longer, it can still present some bugs or need a few tweaks. For V.1 i wanted to do something special, you will notice that the mod has slightly more than what you'd expect from the regular call armies. I've been planning a dremora army for a while, even before discovering the "call npc" feature, some PS4 users might recognize the new army since it's called "Zastecrulag the Destroyer", exactly like the very first mod i've ever created (available only for PS4) (here's the link to that mod: https://mods.bethesda.net/#en/workshop/skyrim/mod-detail/3076127) there is a little joke within this mod but i've tested it and it is 100% functional. I also added a regular "dremora" army for those who want an "easy" fight. About the Follower: there's an important thing to mention so nobody gets confused. When calling a npc using my spells (a follower specifically) the game will think that it is currently following you, if you talk to him/her they will have the options to "wait" and "dismiss", you need to talk to the spawned npc and DISMISS him/her and then talk again to make them follow you. In the case of Zastecrulag is pretty much the same, sometimes (while he is a current follower) after he has feasted on the hearts of his enemies he will have the options for dismiss and wait but for some reason they can't be selected, this can be easily fixed by going to some other place, fast traveling (you need to load another location) If the follower is killed, gets lost or you can't find it, simply summon him back and repeat the same process. You can also use the "Erase NPC" spell (from the goodies chest mod) if the follower gets stuck in some way. Download Link: https://bethesda.net/en/mods/skyrim/mod-detail/3317476 Support my channel please: https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=gutierrezanjello%40yahoo%2ecom&lc=US&item_name=scatman%20Gutierrez¤cy_code=USD&bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHoste Donation would be appreciated.
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