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Shoe and Boot Tutorial for 3ds Max and IMVU - Part 3 of 3

Shoe and Boot Tutorial for 3ds Max and IMVU - Part 3 of 3У вашего броузера проблема в совместимости с HTML5
Learn how to create a shoe mesh for IMVU in 3ds Max. Part 1 covers reshaping the foot to match a reference image. Part 2 will build the shoe mesh around the foot and complete the UV mapping. Part 3 will mirror and weight the mesh, export, and put into IMVU. While the videos may skip certain long portions, such as building the shoe mesh and uv mapping, you can see the full videos by using the links below. See Also: Part 1: http://www.youtube.com/watch?v=JuQ4ZTrS4eA Part 2: http://www.youtube.com/watch?v=VyEwLGjHrpQ Bonus: Building the foot: http://www.youtube.com/watch?v=OAs21_k88VE Bonus: Modeling the shoe mesh: http://www.youtube.com/watch?v=Yf1dKjdmQJU Bonus: UV Mapping the Shoe: http://www.youtube.com/watch?v=v_em8XGA1aM Bonus: Skinning the Shoe and final mesh edits: http://www.youtube.com/watch?v=juKI_Cfixbs
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