Saturday, 13 September, 2025г.
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Rise of the Tomb Raider PC, 4K, Titan X Pascal SLI, DX11 - Benchmark

Rise of the Tomb Raider PC, 4K, Titan X Pascal SLI, DX11 - BenchmarkУ вашего броузера проблема в совместимости с HTML5
A test of two Titan X Pascals in Rise of the Tomb Raider's in-game benchmark. My display is a 4K projector that has a refresh rate of 60 Hz so usually I use v-sync to get consistent 60 FPS but just for the purpose of the benchmark I used unlocked frame rate. The game seems much smoother with v-sync on. The hiccups under 60 FPS are most likely because of the Shadowplay recording, I don't see anything like that when playing or benchmarking normally - just steady 60 FPS with no drops. I find that DX11 runs better so no point in using DX12 in this game. This is one of the most beautiful games on PC at the moment and runs great at least on high-end hardware. And of course it's a joy to play, an enjoyable experience overall. I'll post some actual gameplay footage later. PC: i7-6700K @ 4.6 GHz Titan X Pascal SLI + SLI HB Bridge Asus Maximus VIII Ranger 32 Gb G.Skill Ripjaws DDR4 3400 MHz Corsair RM850x 850W Samsung 850 EVO 1 Tb SSD Windows 10 Pro 64-bit Display: Sony VPL-VW320ES ScreenLine Amleto 96" Recorded with Shadowplay. Stats on screen by MSI Afterburner/RivaTuner.
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