Wednesday, 01 October, 2025г.
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[OUTDATED] MAKE ANY BLOCK KILL YOU! | Minecraft Java 1.9-1.13 Tutorial

[OUTDATED] MAKE ANY BLOCK KILL YOU! | Minecraft Java 1.9-1.13 TutorialУ вашего броузера проблема в совместимости с HTML5
Update: This works in PE, but the block will not kill you unless you're in survival or adventure. All other effects work too. You've probably seen many maps that use certain blocks to kill the player or give effects. But how? I discuss a method of achieving this is Minecraft 1.9 or later using a single Repeating Command Block per effect. Note that I didn't make this command, I only figured out a simplified solution for 1.9-1.13. This is all vanilla. NOTE: If you copied the commands below, they wouldn't work due to a missing "@p" right after execute. I fixed this. This does still work with 1.12.1. The command you'll need: execute @p ~ ~ ~ detect ~ ~-1 ~ cobblestone 0 kill @p *replace cobblestone 0 with the block id and variant number of your choice. To see the ID and variant number of a block without going on the internet, press F3 + H on your keyboard while in game. If it doesn't show a variant number, then you use 0. Say if you wanted to use black hardened clay to kill the player instead, use this: execute @p ~ ~ ~ detect ~ ~-1 ~ stained_hardened_clay 15 kill @p This command can be used to do more than kill the player. it can used to apply Wither, Speed, Jump Boost, Damage Resistance, etc. If you wanted black hardened clay to give you Speed 2 for five seconds, (same boost as a standard potion of swiftness) you'd use this: execute @p ~ ~ ~ detect ~ ~-1 ~ stained_hardened_clay 15 effect @p minecraft:speed 1 5 Or if you wanted a Purpur Block to give you Levitation 50 for four seconds, you'd use this: execute @p ~ ~ ~ detect ~ ~-1 ~ purpur_block 0 effect @p minecraft:levitation 4 50 For non-full blocks, like Soul Sand, you'll need to calculate where you actually stand on them. For non-solid blocks, like tall grass, ferns, etc, you would replace the "~ ~-1 ~" with "~ ~ ~". This command can also do things outside of effects, such as set your spawnpoint for a checkpoint system. Using a gold block as an example: execute @p ~ ~ ~ detect ~ ~-1 ~ gold_block 0 spawnpoint @p You can also make a block provide more than one effect. You just need to set up a separate Repeating Command Block with the extra command in it that also specifies that block: [Repeating Command Block 1] execute @p ~ ~ ~ detect ~ ~-1 ~ stained_hardened_clay 15 effect @p minecraft:speed 1 5 [Repeating Command Block 2] execute @p ~ ~ ~ detect ~ ~-1 ~ stained_hardened_clay 15 effect @p minecraft:saturation 1 5 If you have any questions, ask them in the comments box below. FOR POTION EFFECT BLOCKS, I HIGHLY RECOMMEND TURNING OFF COMMAND BLOCK OUTPUT. I'M TELLING YOU THIS NOW. Music: -Minoru 187 -Yuar - Surfing Guitars -Yuar - Comedy Soundtrack -Cosmorot - Electro Swing
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