Thursday, 11 September, 2025г.
russian english deutsch french spanish portuguese czech greek georgian chinese japanese korean indonesian turkish thai uzbek

пример: покупка автомобиля в Запорожье

 

Middle-earth: Shadow of Mordor -Gameplay - NVIDIA GeForce 940M

Middle-earth: Shadow of Mordor -Gameplay - NVIDIA GeForce 940MУ вашего броузера проблема в совместимости с HTML5
FPS on right , 3-4 fps more without recording Middle-earth: Shadow of Mordor ameplay on nvidia geforce 940m , i switched to 1080p in 07:10 , game plays great without recording , FPS Min : 22 Avg : 25-30 Max : 40 Middle earth shadow of mordor gameplay on NVIDIA GeForce 940M Gameplay on my laptop HP Pavilion Notebook 15 -- ab217nx HP Pavilion Notebook 15 -- ab217nx specs : i5 - 6200U 6gb Ram NVIDIA GeForce 940M 2gb DDR3 1TB HDD WINDOWS 10 Middle-earth: Shadow of Mordor is an open world action-adventure video game set within Tolkien's legendarium, developed by Monolith Productions and published by Warner Bros. Interactive Entertainment. Officially announced in November 2013, it was released for Microsoft Windows, PlayStation 4, and Xbox One in September 2014 and released for PlayStation 3 and Xbox 360 in November 2014. The story of the game takes place between the events of The Hobbit and The Lord of the Rings. The players control Talion, a ranger who was killed by the Black Hand of Sauron. Talion's spirit merged with the wraith of the Elf Lord Celebrimbor, and together they try to avenge the death of their loved ones. Players can engage in melee combat, and utilize some of the wraith abilities to fight against enemies. The game uses the Nemesis System, which allows the artificial intelligence of non-playable characters to remember the death of the game's protagonist and react accordingly. The game's development began in 2011. In order to create an accurate environment and be consistent with the books written by Tolkien, the developer consulted several people from Warner Bros., and Peter Jackson, the director of The Lord of the Rings and The Hobbit film series. In addition, the team received assistance from Weta Workshop, who gave advice to the team in creating special effects. Monolith focused on the development of the PC, PlayStation 4 and Xbox One versions, while the development of the PlayStation 3 and Xbox 360 versions was outsourced to Behaviour Interactive. The port to Linux and OS X was done by Feral Interactive. Middle-earth: Shadow of Mordor received critical acclaim upon release. Most praise directed at its combat, open-world design, the game's lore, and the Nemesis System, which most critics agreed was the best part of the game. Some criticism was aimed at the game's story and boss battles. The game marked the biggest launch for a game based upon The Lord of the Rings universe, and would go on to win several awards from video gaming publications. Two post-release downloadable content, Lord of the Hunt and The Bright Lord, were released in December 2014 and February 2015 respectively.
Мой аккаунт