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Let's Build: Zelda Ancient Sword - Part 5: Smart Materials and Texturing in 3d Coat

Let's Build: Zelda Ancient Sword - Part 5: Smart Materials and Texturing in 3d CoatУ вашего броузера проблема в совместимости с HTML5
Welcome back! We're continuing with the Ancient Short Sword from Zelda BotW, in this video we're doing the texturing and I show you how to modify existing smart materials and also make your own. We cover a few stencils just to break up the colour and most importantly we get things set up for putting our object in the Unity game engine. Next part: Animation, Particles and Shader in Unity https://www.youtube.com/watch?v=s3-Tj5aQ6xk ● Download the reference guide here: https://tinyurl.com/y27pqkvz ● Music by Francis Preve ♥ Subscribe: https://tinyurl.com/y7hdjg38 ● Get the free demo or buy 3d Coat: https://3dcoat.com ● Also on Steam: https://store.steampowered.com/app/100980/3DCoat_V48/ ● 3d Coat Forums: https://3dcoat.com/forum/index.php
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