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Inkscape: Filter Primitives Morphology, Displacement and Offset Explained

Inkscape: Filter Primitives Morphology, Displacement and Offset ExplainedУ вашего броузера проблема в совместимости с HTML5
Some filter primitives are discussed here: Morphology, Displacement and Offset Offset: - Offset moves the object horizontally and/or vertically - Offset is particularly useful in combination with composite or blend Morphology: - Erode makes objects thinner - Dilate makes objects fatter - Set the radius in the x and/or y direction to set the amount Displacement map: - Displacement map distorts the image according to a map - The first input is the object to be distorted - The second input is the map - Set the degree of distortion with scale - The distortion can be defined as the amount of red, green, blue or alpha in the map. - The distortion in the x and y directions can be defined separately. (E.g. use red to define the x-distortion and blue to define the y-distortion) Get 60% off on my Udemy course on creating textures in inkscape using this coupon: https://www.udemy.com/creating-textures-in-inkscape/?couponCode=INKSCAPE_TEXTURES Have a look at my website for more tutorials: http://paulgieske.one/Tutorials.html
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