The Unity FBX Exporter package makes it smooth and easy to send geometry and animation from Unity 2017.3 or later to any application that supports FBX and back again with minimal effort.
In particular, this round-trip workflow enables you to export Unity scenes to FBX, import into Maya, Maya LT, or 3ds Max using an artist-friendly interface, export Unity-ready FBX geometry and animation, and safely merge your changes back into those Assets to continue your work.
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The exporter provides support for GameObject hierarchies, Materials, Textures, Cameras, Lights, Skinned Meshes, and Animation. The Unity FBX importer provides support for hierarchies, Materials, Textures, Stingray Physically Based Shader (PBS), Cameras, Animation and Animated custom properties (when present in the FBX file).
Download the FBX Exporter at:
https://assetstore.unity.com/packages/essentials/fbx-exporter-101408
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