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пример: покупка автомобиля в Запорожье

 

How to use the Unity FBX Exporter for Maya?

How to use the Unity FBX Exporter for Maya?У вашего броузера проблема в совместимости с HTML5
The Unity FBX Exporter package makes it smooth and easy to send geometry and animation from Unity 2017.3 or later to any application that supports FBX and back again with minimal effort. In particular, this round-trip workflow enables you to export Unity scenes to FBX, import into Maya, Maya LT, or 3ds Max using an artist-friendly interface, export Unity-ready FBX geometry and animation, and safely merge your changes back into those Assets to continue your work. *** DO YOU WANT TO RENDER A SCENE LIKE THIS? MY RECOMMENDED VIDEO CARDS *** - EVGA GeForce RTX 2080 XC GAMING - https://amzn.to/2K7MGZi - MSI GAMING GeForce RTX 2060 6GB - https://amzn.to/2MmTQvw - Gigabyte GeForce RTX 2070 Windforce 8G Graphics Card - https://amzn.to/2MdujEU - Gigabyte GeForce RTX 2080 Windforce 8G Graphics Card, 3X - https://amzn.to/2EzGo0Y - EVGA GeForce RTX 2080 Ti FTW3 - https://amzn.to/2HFaHoP The exporter provides support for GameObject hierarchies, Materials, Textures, Cameras, Lights, Skinned Meshes, and Animation. The Unity FBX importer provides support for hierarchies, Materials, Textures, Stingray Physically Based Shader (PBS), Cameras, Animation and Animated custom properties (when present in the FBX file). Download the FBX Exporter at: https://assetstore.unity.com/packages/essentials/fbx-exporter-101408 Get realtime indie development tips from me in Twitter https://www.twitter.com/dilmerv Subscribe to my indie development videos & game releases newsletter https://www.dilmergames.com Blog about Indie development and startup https://www.dilmergames.com/blog
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