Friday, 12 September, 2025г.
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пример: покупка автомобиля в Запорожье

 

[How To] Arma 3 - Custom Respawn Loadouts - BIS_fnc_addRespawnInventory

[How To] Arma 3 - Custom Respawn Loadouts - BIS_fnc_addRespawnInventoryУ вашего броузера проблема в совместимости с HTML5
Please Read ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Time Stamps: RESPAWN (Setup): 0:00 INIT.sqf (Setup): 1:34 DESCRIPTION.EXT (Setup): 3:52 CREATING LOADOUT: 13:11 DESCRIPTION.EXT(FINISH): 14:18 PLAY TEST: 17:28 Code used In Video! Inside Init.sqf [Side, "LoadoutName"] call BIS_fnc_addRespawnInventory; Side = BLUFOR,OPFOR,INDEPENDENT Name = The Name of the Class the Script will look for inside the Description.ext (Will make sence when you watch the video) Inside Description.ext I could not fit the text into the comment section so here is two pictures of the Description.ext CfgRoles & RespawnOnStart: http://prnt.sc/esrm1e CfgRespawnInventory: http://prnt.sc/esrmwi ICONS: \A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa If you need any more help feel free to comment below! I will try my best to reply to you!
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