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Half-Life 2: Episode 2 - Chapter 4 - Riding Shotgun

Half-Life 2: Episode 2 - Chapter 4 - Riding ShotgunУ вашего броузера проблема в совместимости с HTML5
Subscribe: http://bit.ly/NEZWwU Thanks for every time you "LIKE" a video. It really helps my channel to grow! Mr. Odd Plays Half Life 2: Episode 2: http://bit.ly/TpVEOf Mr. Odd Plays X-COM: http://bit.ly/SlJ2pC Mr. Odd Plays Bioshock: http://bit.ly/T79v9g Let the Bone Charms Decide - Dishonored Lethal - http://bit.ly/Q6j3XE Mr. Odd Plays Half-Life 2: Episode 1 Playlist: http://bit.ly/Rb3zQu Mr. Odd Plays Dishonored Playlist: http://bit.ly/RtV9Be Mr. Odd Plays Half-Life 2 Playlist: http://bit.ly/UXMITK Mr. Odd Plays Black Mesa (Source Mod) Playlist - http://bit.ly/RQ2fDX Mr. Odd Plays Half-Life (1998) Playlist: http://bit.ly/MXvGgs Mr. Odd Plays Half-Life: Opposing Force (1999) Playlist: http://bit.ly/TAzerU Mr. Odd Plays Half-Life: Blue Shift (2001) Playlist: http://bit.ly/NRNmQR An ODD Intermission (Channel Updates): http://bit.ly/TwMFxn Developer: Valve Half-Life 2: Episode Two is a first-person shooter video game, the second episode in a series of sequels to the 2004 Half-Life 2. It was developed by Valve Corporation in tandem with Episode One, the first game in the series, and released in 2007 via Valve's Steam content distribution platform.[5] The episode was released both separately and as a part of a bundled package, The Orange Box.[4] Episode Two gameplay consists of expansive environments, travel and reduced linear play, continuing Valve's policy of orienting each episode around a particular theme or set of technologies. Following the closing events of Episode One, it sees Gordon Freeman and the series' other major characters moving away from City 17 to the surrounding countryside.[5] The retail version was released on October 10, 2007 in North America and Russia for Windows and Microsoft's Xbox 360 after repeated delays. The version for the PlayStation 3 was to be released "around two or three weeks later," as it was produced separately at the Electronic Arts UK studio, according to Valve marketing director Doug Lombardi.[6] This version was further delayed. For the rest of the world, the release date was October 18.[7] The Steam version was released on October 10, 2007 worldwide.
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