Games with Super Game Boy SOUND Programming Kettō Transformers Beast Wars Senshi Saikyō Ketteisen
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Just showing some of the game's features off before I start the Let's Play.
Draft/Revision 1
Trivia:
*Kettou Beast Wars Beast Senshi Saikyou Ketteisen is the only GBC game (A Bug's Life only SGB BGM) released to play the Super Game Boy internal sound effects. Kettō Transformers Beast Wars: Beast Senshi Saikyō Ketteisen has been released in Japan only. Roadsters 98 would have been the other game to use the internally programmed Super Game Boy sound effects, had it been finished and released. Unfortunately very few games setup SGB SE / BGM and sampling data, much less programmed any of the other impressive SGB features.
Supports Super Game Boy 2-Player VS Multiplayer using two SNES controllers via MLT_REQ (Multiplayer request) 01
There is an unused Super Game Boy OBJ_TRN mode, however it was not actually programmed. More information can be found here: More information about how the SNES OBJ_TRN mode functions and what it could theoretically achieve: https://www.youtube.com/watch?v=V4pYy2lIz5E
CHR data for OBJ_TRN as the fourth instance shown before the OBJ_TRN command blanks out to a black screen. The game does not send VRAM data to the SNES to display and overlay the game screen characters with special SNES side objects instead of sprites. This would have been a more appealing approach to fighting games since each player would theoretically have their own custom palette 8x8 or 16x16 pixels assigned. This is almost definitely what Takara was planning to do with their idea at implementing OBJ_TRN functions for Nettou Real Bout Garou Densetsu Special.
Nettou Real Bout Garou Densetsu Special (Unused in Kettou Beast Wars - Beast Senshi Saikyou Ketteisen) Loaded after PCT_TRN where it should be located further proving it's function.
1 18 OBJ_TRN C1030400050006000700000000000000
There is a SGB SE A B Test (41 SOUND Command) A 00-30 B 00-1F (MUTE 80 BGM Flag 41000000?? weren't programmed for SGB BGM and or sampling data items, 5 maximum without overwriting original directory; internal tone data needs to be remapped.)
Game Boy Printer Compatible.
Secret DIP switches flag bit setting. Press LEFT A before f\entering sound test for special characters and hidden functions. For developer debug use only ???
*A Bug's Life and Kettou Beast Wars Beast Senshi Saikyou Ketteisen was released on a single cartridge in pirate form.