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Obsidian tries to pick up where the Infinity Engine games left off. Sadly, trying isn't succeeding.
It is quite an experience to read/see so many interviews with Josh Sawyer, Tim Cain, Chris Avellone and Feargus Urquhart where they explain their preferences/design visions and then see how none of that is in Pillars of Eternity. Perhaps having a mountain of talent slammed together does not a good video game make in the same way super-bands are rarely as good as the individual bands they are composed off.
Perhaps The White March Part 1 will redeem some of the problems presented here, who knows.
Pillars of Eternity GOG:
https://www.gog.com/game/pillars_of_eternity_hero_edition
Pillars of Eternity Steam:
http://store.steampowered.com/app/291650/
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