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FMX 2019 | Hugo Guerra | Deep compositing | Nuke | Nuke Studio | Warhammer Vermintide 2 Trailer

FMX 2019 | Hugo Guerra | Deep compositing | Nuke | Nuke Studio | Warhammer Vermintide 2 TrailerУ вашего броузера проблема в совместимости с HTML5
(timestamps below) This video is brought to you by Foundry. Recorded at FMX, Thursday, May 02 2019. In this live session, Director and VFX Supervisor Hugo Guerra will present all the steps to create a VFX shot for the Warhammer: Vermintide 2 Live Action Trailer. We will open a live project and show you how we used Nuke Studio during onset, editorial, and how we conformed all the motion control plates to use in Nuke. We will then show the Deep compositing pipelines and finally round-trip back to Nuke Studio for review, grading and final delivering. More information about Foundry Nuke: https://www.foundry.com/products/nuke Timestamps: 00:30 - Intro 02:11 - Let's do a 360 photo! 03:24 - Warhammer: Vermintide 2 Live Action Trailer 05:40 - Software and Pipeline 06:32 - Filming the trailer onset 09:00 - Photogrammetry onset 10:00 - Fog onset 11:15 - Conforming in Nuke Studio 28:37 - Compositing in Nuke 31:20 - Distortion pipeline 33:00 - Keying scripts 35:00 - Photogrammetric rats in Nuke's 3D system 37:00 - 3D Flare with Optical Flares 38:00 - Final comp 49:00 Wrap up 50:30 - Patreon credits #nuke #compositing #hugosdesk #vfx #foundry
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