FMX 2019 | Hugo Guerra | Deep compositing | Nuke | Nuke Studio | Warhammer Vermintide 2 Trailer
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(timestamps below) This video is brought to you by Foundry. Recorded at FMX, Thursday, May 02 2019.
In this live session, Director and VFX Supervisor Hugo Guerra will present all the steps to create a VFX shot for the Warhammer: Vermintide 2 Live Action Trailer. We will open a live project and show you how we used Nuke Studio during onset, editorial, and how we conformed all the motion control plates to use in Nuke. We will then show the Deep compositing pipelines and finally round-trip back to Nuke Studio for review, grading and final delivering.
More information about Foundry Nuke: https://www.foundry.com/products/nuke
Timestamps:
00:30 - Intro
02:11 - Let's do a 360 photo!
03:24 - Warhammer: Vermintide 2 Live Action Trailer
05:40 - Software and Pipeline
06:32 - Filming the trailer onset
09:00 - Photogrammetry onset
10:00 - Fog onset
11:15 - Conforming in Nuke Studio
28:37 - Compositing in Nuke
31:20 - Distortion pipeline
33:00 - Keying scripts
35:00 - Photogrammetric rats in Nuke's 3D system
37:00 - 3D Flare with Optical Flares
38:00 - Final comp
49:00 Wrap up
50:30 - Patreon credits
#nuke #compositing #hugosdesk #vfx #foundry