DAZ Studio 117 - Global Illumination, Environment Lighting, IBL and HDRI explained
У вашего броузера проблема в совместимости с HTML5
In this episode I'll tell you much of what I know about the Environment Lighting in DAZ Studio. This technique is also known as Global Illumination. I'll explain the meanings of such cryptic abbreviations as IBL and HDRI, and how all these pieces fall together to make your scenes look handsome.
This is a continuation of the previous episode about Mesh Lights. If you haven't already, you can watch it here: https://youtu.be/A0VRj2rcwJc
Products I'm using in this video:
HDRI Platinum Pack 1+2 by DimensionTheory:
https://www.daz3d.com/platinum-pack-one-16k-hdris-for-iray
https://www.daz3d.com/platinum-pack-two--16k-hdris-for-iray
Monsters in my Cupboard by 3D Universe:
https://www.daz3d.com/monsters-in-my-cupboard
Some links to HDRI resources:
https://textures.com
https://hdrihaven.com
https://hdrmaps.com
https://www.hdri-hub.com
https://hdri-skies.com
https://cloud.blender.org
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