Saturday, 13 September, 2025г.
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пример: покупка автомобиля в Запорожье

 

Connecting and GameObject instantiation on the network

Connecting and GameObject instantiation on the networkУ вашего броузера проблема в совместимости с HTML5
This videos describes how to connect client and server using master server and also describes how to Instantiate network aware objects on the network. It also talks about gameObject roles in uLink and talks about proxy, server and owner roles.
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