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Concepts and Architecture of Multiplayer Games (Part 4)

Concepts and Architecture of Multiplayer Games (Part 4)У вашего броузера проблема в совместимости с HTML5
Learn the concepts and architecture behind many multiplayer games. If you want to become a multiplayer video game developer, you will need to learn these basic concepts. Discord: https://discord.gg/UaSVbJJ In this Unity Multiplayer Tutorial, we will be reviewing different concepts and terms related to the architecture of a multiplayer video game. This is a very basic overview of these principles but you should get a good idea if how these multiplayer games work. after this video, you will learn one of the main reasons why I prefer the photon plugin over Unity's built-in networking service. This video will answer the following questions. How do multiplayer games work? What is an RPC function? How to make a multiplayer game in Unity? How to use the Photon 2 plugin? What is the best architecture to use for my multiplayer game? How to sync your multiplayer game? SUBSCRIBE for regular Video Game making videos: https://www.youtube.com/channel/UCyoayn_uVt2I55ZCUuBVRcQ?sub_confirmation=1
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