Monday, 15 September, 2025г.
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Cold Waters || 1990 Campaign || Episode One - Hunter/Killer

Cold Waters || 1990 Campaign || Episode One - Hunter/KillerУ вашего броузера проблема в совместимости с HTML5
We take command of a Los Angels 688i Submarine in this thrilling 1990 Cold Waters Campaign! ***Links*** SUBSCRIBE- https://www.youtube.com/c/Wolfpack345 PATREON - https://www.patreon.com/Wolfpack345 TWITTER -https://twitter.com/Wolfpack345 DISCORD- https://discord.gg/TPqzHZX **About the Mod - "About a year ago I started working on modding the Cold Waters 1984 campaign for improved realism, mainly to increase my personal enjoyment of the game. Over time the project turned into a much larger effort than I originally intended, with changes (and I hope, improvements) to many aspects of the game. Significant changes include the elimination of problems with units spawning too close to enemy surface ships, simulated attrition of enemy forces over time, the creation of a new campaign map with patrol zones for many mission types, moving the timeline to 1990 and adding the 688i & Akula I, and general realism improvements for many unit characteristics." Get the mod here. https://www.subsim.com/radioroom/showthread.php?t=242342 *ABOUT THE GAME Inspired by the 1988 classic “Red Storm Rising”, command a nuclear submarine in a desperate attempt to prevent “mutually assured destruction” when the Cold War gets hot and WWIII begins. You will be tasked with intercepting convoys, amphibious landings, insertion missions and battling it out with enemy warships, submarines and aircraft. Thankfully, an arsenal of wire-guided torpedoes, anti-ship and cruise missiles and the occasional SEAL team are on board to keep the Iron Curtain at bay.
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