У вашего броузера проблема в совместимости с HTML5
This is a demonstration of the process for converting an outfit from a Skyrim Vanilla body shape to CBBE with full body slide support, using Bodyslide 2 and Outfit Studio.
The whole process took approximately 3 minutes, at a somewhat leisurely pace, including a little tweaking. Additional time could certainly be spent to improve the final results, though it would be pretty usable as is.
The source robes mesh is a modification of the standard skrim monk robes mesh, in which I retopologized and increased the polygon count (in Blender) in order to support the various shapes.