Tuesday, 23 September, 2025г.
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BLUE GUARDIAN: Margaret - Part 3: Don't Inhale or Drink the Dirty Water

BLUE GUARDIAN: Margaret - Part 3: Don't Inhale or Drink the Dirty WaterУ вашего броузера проблема в совместимости с HTML5
0:21 - OOOOOH! Good thing that rat only grazed her! More nasty stuff would've happened if Margaret was lying on the same floor that rat was walking on... Now that Margaret can shoot missiles, I can continue on towards the Courtyard, right? Hmmm... Not quite. The area east from the Central Tower area is the Inlet Channel. In order to go further through it towards the Courtyard, you have to turn a wheel that expands a platform you can use as a boost to reach the Courtyard. However, that wheel is located past an inlet stream. You COULD try to swim through that stream, but at this point, it's impossible. Margaret won't be able to hold her breath long enough to make it to the other side. She will drown and then get pushed back to the start of it. For now, go back to the Front Hall and use your missiles to reach a new place. You'll eventually reach the Underground Channel. Things get a bit creepy here as there are disgusting tentacle monsters here. They take 3 missiles to kill, but if you let their tentacles grab Margaret, they'll try to drown her by squeezing the air out of her! ---------- After reaching a different part of the Underground Channel, Margaret is forced to drop down a pit, full of not only more of those tentacle monsters, but dirty brown water! Attempt to take a dive here, but then go back up after Margaret notices something. It's the third boss: A stronger form of the 1st boss. You fight him the same way. but it's gonna be slightly harder or easier. Harder because of the tentacles, easier because if you still have some projectiles, you can force him to turn around and get some free hits, and even lock him in place this way! Defeating him will grant Margaret her third powerup: The ability to hold her breath twice as long! You use this ability to get out of that dark and dirty place. ---------- In a third part of the Underground channel, after coming up for air, Margaret hears someone walking above her. Seems to be that Survey Corp commander, but when Margaret tries to follow the sound of his footsteps, it leads to a dead end... Go back outside to the Central Tower to have another talk with Apollo. He wants Margaret to leave the tower because he still can't communicate with her from the inside. It seems the entire Water Deity tower has a magical magnetic field that's causing this. He also mentions there being Ancient Weapons in the tower. Margaret has her own plans, though. She wants to talk to the corps commander and get some questions out of him. ---------- With the breathhold powerup, Margaret can now reach the Courtyard. She notices its beautiful flowers, and realized how awful she feels about letting the monsters take over the Tower of the Water Deity. Looks like she's finally realized her role as the Guardian now, and will start to take her role more seriously from this point on... ---------- By the end of this video, my missile ammo is at 26, while I also have 2 and 1/3 Ex-Lives.
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