Wednesday, 10 September, 2025г.
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BioShock Infinite Benchmark Linux "Native" (eON) OpenGL vs. Wine DXVK vs Wine OpenGL

BioShock Infinite Benchmark Linux "Native" (eON) OpenGL vs. Wine DXVK vs Wine OpenGLУ вашего броузера проблема в совместимости с HTML5
+++ Compair Bio Shock Infinite on Linux with Natvie vs. DXVK vs. Wine OpenGL renderer +++ !!!The DXVK test environment was very unstable and hard to keep running the whole benchmarking process in the local Lutris prefix I set up for the game!!! !!!Further on I'd like to mention that I only did a basic wine bottle setup to get the game running and also did only some basic performance and stability enhancements so there might be better results possible!!! === Test Environment === OS: openSUSE Leap 15 (Kernel: 4.12.14) CPU: AMD Ryzen 7 1800X GPU: Nvidia GTX 1080 (Driver: 418.43.0) RAM: 16GB DDR-4 === Additional Software used === OpenGL: 4.6.0 NVIDIA 418.43 Vulkan: 1.1.95 DXVK: 1.0.1 Lutris: 0.5.1.0 Wine: tkg-4.4-x86_64 ESync Enabled DLL Overrides: xaudio2_7: n,b ENVs: DXVK_HUD = full DXVK_STATE_CACHE = 1 DXVK_STATE_CACHE_PATH = $GAMEDIR PBA_ENABLED = 1 __GL_SHADER_DISK_CACHE = 1 __GL_SHADER_DISK_CACHE_PATH = $GAMEDIR __GL_THREADED_OPTIMIZATIONS = 1 Game Installation Device: Samsung SSD 860 EVO 1 TB (SATA III SSD) == About Bio Shock === Developer: Irrational Games, Aspyr (Mac), Virtual Programming (Linux) Publisher: 2K, Aspyr (Mac) === Music === "MTA" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ === Z-Ray === Twitch: https://www.twitch.tv/couchrebellen Twitter: https://twitter.com/ZRayEntertains Webseite: http://z-ray.de Patreon: https://www.patreon.com/zrayentertainment
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