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ArmA 3 PMC Terrain Development 09-20-17 Iraq Baghdad

ArmA 3 PMC Terrain Development 09-20-17 Iraq BaghdadУ вашего броузера проблема в совместимости с HTML5
OpenStreetMap landuse / natural shapefile random object placement using ArmA 3 Terrain Processor. Cities come out ugly but what can you do if not start manually placing every house block. Also around the world there is huge quality difference on OSM shapefiles which is easily seen in our object placement. For example germany has great shapefiles when places like afghanistan or somalia... not so much :) This 4k video was captured with Open Broadcast Software (OBS Studio) on VBR 2-pass 100,000 bitrate and edited together on avidemux (thats why no title texts). ArmA 3 large real world data terrain development testing. If you have any questions you can reach me from PMC Tactical: http://www.pmctactical.org/ ArmA 3 terrain editing tutorials: http://pmc.editing.wiki And be sure to join discord arma server for #terrain_makers chat!
Теги: PMC ArmA 3 Terrain

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