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AMD 5350 + GTX 1050 - Killing Floor 2 (CO-OP). A co-op test run with AMD's Athlon 5350 @ 2.1GHz paired with EVGA's GTX 1050 SSC at 1080p. The graphics was adjusted to a mix of Ultra, Low and many Off settings. It's not lag free but it's playable.
Match Overview:
- Map: Farmhouse
- Game Mode: Survival
- Difficulty: Normal
- Length: Medium (7 Waves)
NOTES: This is Online Co-op. Sometime this week I'll try versus mode when I have time. Thanks for your patience.
* I take no credit for the background music as it doesn't belong to me.
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Computer Spec
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CPU: AMD 5350 @ 2.1GHz
CPU Cooler: Gelid Solutions CC-Ssilence-AM1
MOBO: MSI AM1I Mini ITX AM1
RAM: 2x4GB DDR3 @ 1600MHz (Kingston HyperX Fury)
SSD: PNY CS2211 480GB (the game is installed here)
GPU: EVGA GeForce GTX 1050 2GB SSC GAMING
Case: Silverstone RVZ02B HTPC
PSU: Silverstone 300W 80+ Bronze Certified SFX
OS: Microsoft Windows 8.1 Home (64-bit)
- https://pcpartpicker.com/list/Gkpmhq
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Players
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- Mystery Lady (Myself, Support)
- StarSlayer (Commando)
- Hitagi Senjougahara (Demolitionist)
- Nightmare (Support)
- The_Lighting (Field Medic)
- Xavierghost (Survivalist)
- (Few other players were involved.)
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Options - Video
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BASIC:
Aspect Ratio: 16:9
Resolution: 1920x1080
Graphics Quality: Custom
Vertical Sync: Off
Display: Fullscreen
Variable Frame Rate: "The box is selected."
Film Grain: "It's off. The slide is fully to the left."
NVIDIA® FleX: Off
[ADJUST GAMMA]: "Somewhat in the middle. Guessing about 70%~ of brightness or less."
ADVANCED:
Environment Detail: Ultra
Character Detail: Ultra
FX: Ultra
Texture Resolution: Ultra
Texture Filtering: 4x Anisotropic
Shadow Quality: Low
Realtime Reflections: Off
Anti-Aliasing: Off
Bloom: Low
Motion Blur: Off
Ambient Occlusion: Off
Depth of Field: Off
Volumetric Lighting FX: Off
Lens Flares: Off
Light Shafts: Off