Thursday, 11 September, 2025г.
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AI Spline-Based Movement System - UE4

AI Spline-Based Movement System - UE4У вашего броузера проблема в совместимости с HTML5
This is advanced, optimized and easy to setup component-based system that would let you to achieve more AAA quality aspects of your games - makes AI moving on navmeshes a lot more smooth and natural without forcing any rotation/movement limitations to your Character (or Pawn) and with no any compromises on performance side (at least on modern mid-end desktop CPUs). C++ well commented code only and almost all is virtual and so fairly flexible for inheritance and your further code modifications. Marketplace link: https://unrealengine.com/marketplace/en-US/slug/ai-spline-based-movement-system Demo project (packaged): https://drive.google.com/file/d/1Y3UxQhO7TYEPrnhdju3wgMg8C34U9WPg/view?usp=sharing Additional info My social page: https://www.linkedin.com/in/vemaster/ Email for support: [email protected] LongmireLocomotion's Advanced Locomotion System V3.1 used as character template for this particular demo. Royalty free music from: https://www.bensound.com
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