2B from NieR Automata #4: (Part 2) Clothes - Fan Art sculpting with ZBrush
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This is the fourth part of a figurine creation series that was broadcasted on ZBrushLIVE. Using ZBrush, Thomas digitally sculpts 2B of the NieR Automata video game using fan art as reference.
Thomas presentation is focused on the clothes base mesh creation, by using various technics: mesh extraction, manual retopology, NanoMesh and of course a variety of other tools like automatic retopology with ZRemesher, virtual clay with DynaMesh and many more.
Watch the previous parts: https://www.youtube.com/playlist?list=PLMjnnUF3eJFee5ZOaGNusn8eyOpCswaxT
Download the PolySkin Matcap: https://polysculpt.com/telechargements/
The fan art is based on a Tim Löchner illustration. Thanks to him! Follow his work: https://www.artstation.com/artwork/ZByoX
Thomas' monthly schedule is available here:
http://pixologic.com/zbrushlive/author/thomas-roussel/
Learn more about ZBrushLIVE: http://ZBrushLIVE.com
Learn more about ZBrush: https://pixologic.com
ZBrush Community: http://ZBrushCentral.com
Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/